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Inspector Gadget is a clumsy, dim-witted human cyborg detective with various bionic gadgets built into his body. Gadget stumbles around working the cases while his niece and dog do most of the investigating. Gadget's arch-nemesis is Dr. Claw, the leader of an evil organisation, known as "M.A.D."
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Cast & crew
Episodes
2 seasons · 86 episodesSeason 165 ep. · 1983
Episode 1: Monster Lake
Sep 5, 1983 · 22 min
Gadget looks for a missing scientist who vanished at a lake rumored to harbor a monster.
Episode 2: Down on the Farm
Sep 6, 1983 · 22 min
M.A.D. tries to do Gadget in by locking him in a missile hidden in a farm's grain silo.
Episode 3: Gadget at the Circus
Sep 7, 1983 · 22 min
Gadget brings Penny to the circus as he investigates a top-secret mission. The Inspector believes that Dr. Claw has replaced some of the circus performers with M.A.D. Agents! Gadget goes undercover as a clown to uncover the truth.
Episode 4: The Amazon
Sep 8, 1983 · 22 min
Dr. Claw kidnaps Professor Von Slickstein, the brilliant scientist who invented all of Gadget's gadgets, and takes him to the Amazon to build an army of Gadget-like robots.
Episode 5: Health Spa
Sep 9, 1983 · 22 min
Dr. Claw tricks Gadget into attending a "vacation" at a M.A.D.-trapped health spa. Can Penny and Brain save him?
Episode 6: The Boat
Sep 12, 1983 · 22 min
Gadget is assigned to board a cruise ship and safeguard the passenger's priceless jewelry from Dr. Claw's clutches.
Episode 7: Haunted Castle
Sep 13, 1983 · 22 min
While searching for a crime-fighters' convention in Transylvania Gadget arrives at a castle that Dr. Claw has booby-trapped to kill him.
Episode 8: Race to the Finish
Sep 14, 1983 · 22 min
Gadget enters the Gadget Mobile in a race and finds that Dr. Claw has also entered with a plot to eliminate him and his competition by sabotaging the other race cars.
Episode 9: The Ruby
Sep 15, 1983 · 22 min
Gadget is sent to India to investigate a missing ruby, which has been stolen by M.A.D. to be used as an amplifying power source for a laser beam that will destroy an advanced satellite in space.
Episode 10: A Star is Lost
Sep 16, 1983 · 22 min
Gadget has to guard the life of famed rock singer Rick Rocker, whom M.A.D. has sinister plans for. But Gadget winds up replacing Rocker as the current reigning King of Rock!
Episode 11: All That Glitters
Sep 19, 1983 · 22 min
Gadget is assigned to find El Dorado, the fabled Lost City of Gold, before Dr. Claw's agents find it and tear it apart to melt down the gold.
Episode 12: Movie Set
Sep 20, 1983 · 22 min
Gadget falls for actress Lana Lamour unaware that she's a M.A.D. agent and that her movie is M.A.D.'s cover for filming top secret facilities.
Episode 13: Amusement Park
Sep 21, 1983 · 22 min
Gadget has to find the bomb Dr. Claw has hidden in Metro City's amusement park.
Episode 14: Art Heist
Sep 22, 1983 · 22 min
Gadget has to stop M.A.D. from looting the New York Museum of Art.
Episode 15: Volcano Island
Sep 23, 1983 · 22 min
A prophet working for M.A.D. predicts doom for an island resort and plans to use his "pineapple bombs" to trigger the island's volcano to ensure his prediction comes true.
Episode 16: The Invasion
Sep 26, 1983 · 23 min
M.A.D. agents disguised as Martians terrorize Metro City.
Episode 17: The Infiltration
Sep 27, 1983 · 23 min
Presto Chango, the world's greatest disguise artist and a M.A.D. agent, plans to infiltrate an Interpol conference in London disguised as Inspector Gadget.
Episode 18: The Curse of the Pharaoh
Sep 28, 1983 · 22 min
M.A.D. agents disguised as mummies and ancient Egyptian gods try to loot the tomb of a newly discovered pharaoh.
Episode 19: M.A.D. Trap
Sep 29, 1983 · 22 min
M.A.D. agent Rat begins committing crimes in an easy to predict pattern to lure Inspector Gadget into a steel foundry that has been turned in a deathtrap.
Episode 20: Basic Training
Sep 30, 1983 · 22 min
Gadget must protect a trainload of important computer parts from M.A.D. hijackers.
Episode 21: Sleeping Gas
Oct 3, 1983 · 23 min
Gadget is assigned to halt a diabolical M.A.D. scheme: put entire cities to sleep with a powerful sleeping gas.
Episode 22: Gadget's Replacement
Oct 4, 1983 · 22 min
A new supercomputer has made the Metro City police so efficient that Chief Quimby fires Gadget but M.A.D. has a plan to control the computer and feed the police false information.
Episode 23: Greenfinger
Oct 5, 1983 · 22 min
Gadget is assigned to protect Professor Greenfinger who has developed a super plant growth formula, but Greenfinger has already been replaced by a M.A.D. agent.
Episode 24: Gadget Goes West
Oct 6, 1983 · 22 min
Inspector Gadget arrives at a western tourist town that plays heavily on its cowboy image to stop modern day outlaw Black Bart.
Episode 25: Launch Time
Oct 7, 1983 · 22 min
M.A.D. tries to sabotage a NASA mission.
Episode 26: Photo Safari
Oct 10, 1983 · 22 min
Inspector Gadget must stop Dr. Claw from using animals to scare villagers away.
Episode 27: The Coo-Coo-Clock Caper
Oct 11, 1983 · 23 min
While Gadget is searching Switzerland for stolen gold, Penny runs afoul of the murderous M.A.D. Agent, The Clockmaker.
Episode 28: The Bermuda Triangle
Oct 12, 1983 · 22 min
Ships are vanishing in the Bermuda Triangle, but the seemingly supernatural aspects of the disappearances are subterfuge by Dr. Claw, who is using an enormous machine to swallow oil tankers and ransack them.
Episode 29: The Japanese Connection
Oct 13, 1983 · 23 min
Penny won a computer contest and is in Japan helping her local counterpart, Atsuko, to foil an alliance between Dr. Claw and his Japanese counterpart, Iji Waruda-san.
Episode 30: Arabian Nights
Oct 14, 1983 · 22 min
Gadget is sent to the wealthy Middle-Eastern kingdom of Yetzanistan to safeguard a sacred sword.
Episode 31: Clear Case
Oct 17, 1983 · 23 min
South African diamond miners are terrorized by a ghost who is actually a M.A.D. scientist using diamond dust to create invisibility suits.
Episode 32: Dutch Treat
Oct 18, 1983 · 22 min
Inspector Gadget hunts for diamond smugglers in the land of tulips and chocolate.
Episode 33: The Great Divide
Oct 19, 1983 · 22 min
M.A.D. has abducted a prominent seismologist, who is coerced by Dr. Claw to construct a machine capable of generating deadly earthquakes upon the world. Gadget's case takes him deep within the Rocky Mountains, where his misadventures are compounded by a M.A.D. ranger agent and a grizzled, gold-crazed prospector.
Episode 34: Eye of the Dragon
Oct 20, 1983 · 22 min
Gadget is sent to Hong Kong to recover the priceless jewel the Eye of the Dragon and foil an alliance between Dr. Claw and Hong Kong's crime-lord Mr. Chow.
Episode 35: Doubled Agent
Oct 21, 1983 · 22 min
M.A.D. engineers an android replica of Inspector Gadget that is used to steal from Metro City's banks in order to have the real Gadget framed for armed-robbery. With our hero wrongfully incarcerated, Dr. Claw sets his sights on kidnapping the Shah of Freeland and demanding a hefty ransom for his release.
Episode 36: Plantform of the Opera
Oct 24, 1983 · 22 min
M.A.D. agents use an opera house as cover to tunnel into a bank vault while protected by a killer man-eating plant.
Episode 37: Don't Hold Your Breath
Oct 25, 1983 · 23 min
Inspector Gadget is assigned to look into a case of some missing oceanographers who were searching for an undersea city when they disappeared.
Episode 38: Gone Went the Wind
Oct 26, 1983 · 23 min
A M.A.D. scientist at the North Pole creates a machine to cause windstorms all over the globe.
Episode 39: King Wrong
Oct 27, 1983 · 22 min
In the far-off country of Pianostan, the people remain happy as long as their King is miserable. But M.A.D. has been ensuring that the King is happy in order to disrupt the peace, so Inspector Gadget is sent out to investigate. To further complicate matters, the King looks exactly like the Inspector!
Episode 40: Pirate Island
Oct 28, 1983 · 22 min
Inspector Gadget, Penny, and Brain are on vacation in the Caribbean. But before they've had a chance to get any serious R & R on Gadget's dilapidated old rust-bucket of a boat, duty calls and Inspector Gadget is back to work.
Episode 41: M.A.D. Academy
Oct 31, 1983 · 23 min
Gadget is assigned to find and shut down M.A.D.'s training center for its agents and Dr. Claw decides eliminating Gadget will make a good class project for the latest batch of recruits.
Episode 42: No Flies on Us
Nov 1, 1983 · 22 min
In Malaysia, the Wild Man of Borneo (a M.A.D. scientist), has both derived a virus from flies and concocted its antidote. A head-cold-suffering Gadget must stop Dr. Claw's plan to turn everyone on the planet into babbling, bubble-blowing imbeciles.
Episode 43: Luck of the Irish
Nov 2, 1983 · 22 min
Gadget heads to Ireland to locate the Blarney Stone, "The national treasure of Ireland," when it's stolen by M.A.D. agents. While plotting to use a laser cannon to slice up the Stone and smuggle it out of the country, Dr. Claw dispatches the quarrelsome O'Shea Brothers to eliminate Gadget.
Episode 44: Prince of the Gypsies
Nov 3, 1983 · 22 min
Dr. Claw tries to frame the gypsies of Freedonia for the theft of the Royal Coat of Arms. So Gadget investigates the gypsies while Penny and her new friend, Anya, try to find the real thief.
Episode 45: Old Man of the Mountain
Nov 4, 1983 · 22 min
Gadget visits the Balkans to stop a war between a tribe of super-strong men and super-strong women while Dr. Claw tries to steal the potion that gives them their uncanny strength.
Episode 46: The Emerald Duck
Nov 7, 1983 · 22 min
Gadget heads for Mexico, where he must stop "The oldest Mayan artifact known to exist," the Emerald Duck, from falling into the hands of a M.A.D. agent -- a Mexican bandit named Macho Miguel. The Emerald Duck is the key to activating a powerful and ancient weapon.
Episode 47: Do Unto Udders
Nov 8, 1983 · 22 min
M.A.D. utilizes satellite waves to cause local cows to stop producing milk, forcing consumers to purchase milk from "New Foods Dairy" (a M.A.D. front).
Episode 48: Did You Myth Me?
Nov 9, 1983 · 22 min
A M.A.D. scientist tries to steal an ancient Greek scroll said to hold the secret of turning lead into gold.
Episode 49: A Bad Altitude
Nov 10, 1983 · 22 min
Dr. Claw intends to sink most of an island so that his (currently) mountaintop resort will become the only hotel on "M.A.D. Island".
Episode 50: Funny Money
Nov 11, 1983 · 22 min
M.A.D. has enlisted the aid of the incarcerated Funny Money counterfeiting gang in a plot to generate millions upon millions of bogus dollars for Dr. Claw to use in his dirty work. Two of the gang's three members manage to escape from prison in order to set up shop, while the last and most talented member, a visually-challenged man named Squint, must be up to the arduous task of bumping off Gadget when he comes to the jail to investigate the break-out.
Episode 51: Follow That Jet
Nov 14, 1983 · 23 min
Dr. Claw begins making US Airforce jets disappear so that he can create his own private M.A.D. airforce.
Episode 52: Dry Spell
Nov 15, 1983 · 23 min
A M.A.D. agent and his Blue Trolls causes a drought in Metro City by cutting off the city's mountain water resources.
Episode 53: Smeldorado
Nov 16, 1983 · 23 min
Dr. Claw creates a ray that turns gold into smelly cheese, planning to change it back once the government empties Fort Knox of the foul smelling stuff.
Episode 54: Quimby Exchange
Nov 17, 1983 · 23 min
Gadget is assigned to protect "Nervous Nick" Defecto, a former M.A.D. agent, from Dr. Claw's wrath. In revenge, Dr. Claw takes Chief Quimby hostage and offers him in exchange for his wayward agent.
Episode 55: Weather In Tibet
Nov 18, 1983 · 22 min
Penny teams up with a Tibetan boy to destroy a M.A.D. weather control machine while her uncle blunders around as usual.
Episode 56: Unhenged
Nov 21, 1983 · 23 min
Gadget must put a stop to M.A.D.'s latest plot for global domination, which involves the kidnapping of the world's leading solar scientists and coercing them to design and construct a solar-powered heat cannon at the grounds of mysterious Stonehenge.
Episode 57: Snakin' All Over
Nov 22, 1983 · 23 min
A M.A.D. agent intends to use his pet snakes to steal a valuable coin collection.
Episode 58: In Seine
Nov 23, 1983 · 23 min
In Paris a M.A.D. agent uses a robot to rob the rich and famous.
Episode 59: Tree Guesses
Nov 24, 1983 · 22 min
Dr. Claw has concocted a chemical compound that decomposes wood at an accelerated rate, which he threatens to unleash upon the world's forests in exchange for a hefty ransom.
Episode 60: Birds of a Feather
Nov 25, 1983 · 23 min
In Turkey a M.A.D. agent uses his birds to steal a very valuable gemstone from an exhibition.
Episode 61: So it is Written
Nov 28, 1983 · 23 min
Gadget arrives in an Arabian country where he is believed to be the prophesied one who will find a long lost treasure cave. Dr. Claw is eager to let his old enemy lead him to the treasure before eliminating him.
Episode 62: Fang the Wonder Dog
Nov 29, 1983 · 22 min
Dr. Claw tries to abduct movie star "Fang the Wonder Dog" from the set of his latest film so he can ransom him.
Episode 63: School for Pickpockets
Nov 30, 1983 · 23 min
Gadget must foil Dr. Claw's plans to steal his new Gadget watch, and close down the school for pickpockets.
Episode 64: Quizmaster
Dec 1, 1983 · 22 min
A slick game show host mesmerizes contestants when they enter his TV program's sealed "21"-like booth, which is outfitted with hypnotic lights. The contestants are then commanded to rob banks and turn over the stolen loot to Dr. Claw. Gadget investigates, but becomes another victim of the hypnosis.
Episode 65: Gadget in Winterland
Dec 2, 1983 · 22 min
Gadget goes to the Winterland Resort where the world's athletes are gathered for the opening of the Olympic games. Dr.Claw tries to ruin the Olympics by replacing the torch bearer with a M.A.D. Agent and replacing the torch with dynamite. NOTE: This was a re-worked version of the pilot episode "Winter Olympics". Some of the dialogue was re-dubbed to address the purpose of Gadget's mustache, and the standard season 1 opening and ending credits were used.
Season 221 ep. · 1985
Episode 1: Gadget in Mini Madness
Sep 30, 1985 · 21 min
Professor Dumkopf of M.A.D. unleashes the Linguinis, five little imp-like creatures, on Inspector Gadget's house with the mission of deep-sixing the Inspector.
Episode 2: The Incredible Shrinking Gadget
Oct 1, 1985 · 21 min
Professor Dumkopf of M.A.D. is back, this time with a shrink-ray gun he uses repeatedly on Inspector Gadget in an attempt to shrink him into nothingness.
Episode 3: Gadget Meets the Grappler
Oct 2, 1985 · 21 min
The Gadget clan faces one last threat from M.A.D.'s Dr. Dumbkopf, which involves battling his hulking, irascible humanoid assistant named the Grappler. Fortunately, sweets, candies, and ultimately Penny's kindness help in soothing the soul of this misunderstood beast and thwarting Dr. Dumbkopf for the last time.
Episode 4: Focus on Gadget
Oct 7, 1985 · 21 min
When a space station orbiting Earth goes silent, Gadget must investigate. Penny and Brain tag along aboard the space shuttle that takes Gadget to his destination, where Penny discovers that the station's soft-spoken HAL-like supercomputer is under the control of two M.A.D. agents, Dr. Null and Dr. Void. Their evil plot involves a giant magnifying glass that can aim and intensify the sun's rays towards Earth.
Episode 5: M.A.D. in the Moon
Oct 8, 1985 · 21 min
Using bombs disguised as kewpie dolls, Dr. Claw and his agents, Null and Void, scheme to alter the surface of the moon so that it will resemble the M.A.D. logo.
Episode 6: N.S.F. Gadget
Oct 9, 1985 · 20 min
M.A.D. gains control of Metro City's banks, by tapping into an orbiting satellite. With the added distraction of "Crazy Gas", a substance that induces hallucinations in their victims, can even Inspector Gadget ever hope to regain control of the city's bank accounts?
Episode 7: Magic Gadget
Oct 14, 1985 · 21 min
The Great Wambini, famed magician and M.A.D. agent, gives a performance Metro City will never forget -- with the demise of Inspector Gadget as the planned finale.
Episode 8: The Great Wambini's Seance
Oct 15, 1985 · 22 min
All the pets in Metro City are being kidnapped, and M.A.D. is the likely suspect. Could the Great Wambini be the key to the case?
Episode 9: Wambini Predicts
Oct 16, 1985 · 22 min
The Great Wambini goes to Alpakistan to win the King's diamond-spitting llama by making three accurate predictions. Gadget is sent along to investigate M.A.D. involvement, and ends up playing in the National Floobyball Tournament.
Episode 10: Bad Dreams are Made of This
Oct 21, 1985 · 21 min
Something ominous is inexplicably causing the citizens of Metro City to be beset by unstoppable nightmares. Penny's nightmare is that her computerbook falls into the hands of M.A.D.
Episode 11: Ghost Catchers
Oct 22, 1985 · 21 min
Dr. Spectrum of M.A.D. invents "Ghost Globules" -- pellets that produce glowing ghostly critters. He plans to sets them loose on Metro City, then offer to sell people a spray that will banish them. Inspector Gadget investigates a costume party while on the trail.
Episode 12: Busy Signal
Oct 23, 1985 · 21 min
Under the guise of a local telephone company, M.A.D. inventor Dr. Spectrum and his goons systemically target the mansions of Metro City's elite neighborhoods and proceed to burglarize them with the dial of a number and with a zap of a teleportation gun to send the loot straight into Claw's hands.penny,is,caguht,and,odered,to,be,sent,to,doctor,claw
Episode 13: The Capeman Cometh
Oct 28, 1985 · 22 min
Corporal Capeman joins Inspector Gadget posing as his assistant while Gadget pursues the notorious ninja.
Episode 14: Crash Course in Crime
Oct 29, 1985 · 22 min
While Gadget trains his new assistant Capeman, Dr. Claw launches a crime spree to celebrate M.A.D.'s anniversary.
Episode 15: Gadget's Gadgets
Oct 30, 1985 · 21 min
Inspector Gadget and Capeman are both sent to a clinic run by M.A.D. They tell Gadget that they are going to test his gadgets, but in reality they plan to destroy them.
Episode 16: Tyrannosaurus Gadget
Nov 4, 1985 · 21 min
A M.A.D. agent devises a plot to bring dinosaurs back into the 20th Century so Dr. Claw can crush Metro City, while at the same time killing Gadget's ancestors to ensure he never exists in the present.
Episode 17: Gadget's Roma
Nov 5, 1985 · 21 min
Inspector Gadget, Penny, and Brain travel back in time again -- on this occasion, to ancient Rome to prevent Dr. Claw's own time traveler, Thelma Bodkin, from deciphering an ancient mosaic and stealing the treasure it describes.
Episode 18: Gadget's Clean Sweep
Nov 6, 1985 · 21 min
M.A.D. agents travel back in time to 19th-century England to steal the crown jewels and wipe out Inspector Gadget's ancestors, chimney sweeps named Chimney and Char Gadget. Gadget is assigned to follow them back in time and stop them.
Episode 19: Gadget Meets the Clan
Nov 11, 1985 · 21 min
Dr. Claw hires a retired mob boss, the wheelchair-bound Great Great Godfather, to assassinate Inspector Gadget.
Episode 20: Gadget and Old Lace
Nov 12, 1985 · 21 min
Dr. Claw seeks the wise advice of his mentor in destroying Gadget and winds up with two Black Widows who believe assassinating Gadget would be their cup of tea.
Episode 21: Gadget and the Red Rose
Nov 13, 1985 · 21 min
Dr. Claw brings gangster Spuds Malone out of retirement to eliminate Gadget with his infamous potato-firing tommy gun "Red Rose".















