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DISTRAINT is a two-dimensional adventure horror indie game developed by Jessee Makkonen. ###Setting You play as a man named Price. Price is a repo man who is tasked with repossessing a house of an old woman in order to save his partnership with a big corporation. Rather than scaring the player using jumpscares, the game uses it's own atmosphere and explores the everyday horrors people encounter. The game explores the themes of greed, regret, and quilt. ###Gameplay Being developed in only 77 days, the game is described as a speed project by its creator. It will take you 2 hours to complete the game's story. DISTRAINT is a pixel art-inspired narrative-driven experience. The players can only move left and right and use their flashlight. Button prompts for different actions appear on-screen. All the graphics in the game is hand drawn and also animated by hand. No asset in the game is used twice, as stated by the game's developer. “No cheap tricks!” as he puts it. No HUD is present in the game. This was made to distract the player from the game as less as possible. ###Deluxe edition The Deluxe edition of the game features dynamic coloring, which adds to the game's depressive gray palette. Enhanced environmental lighting and graphical effects were also added to the game with the addition of a refined user interface.
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